Sheila Rae, the Brave is the eleventh Living Books game based on the 1987 book by Kevin Henkes and this PC Rom was released in April 15, 1996.
Sheila Rae is established as daring and willing to do anything, and isn't afraid of the dark, thunderstorms, spiders, or a mean black dog named Capone at the end of her block. She pretends that the cherries in her fruit cocktail at dinner are dead bear eyes, giggles when the principal walks by at school, and takes care of Wendell when he steals her jump rope by tying him up. One day, she gets overly confident, and decides to go home a different way than usual. Her little sister, Louise, rejects that idea, but Sheila Rae chooses to go anyway, while Louise secretly follows her. After Sheila Rae travels for a while, she gets entirely lost, and never recognize anything around her. She gets terrified of noises in the forest, and begins to feel very upset and starts to cry for help. After finally calling for her parents and her, Louise finally decides to show up and comfort her. She leads Sheila Rae back home, doing things Sheila Rae did on the way. After reaching home, Sheila Rae declares Louise to be brave and fearless.
- The map game
- This is the second title of the Mouse Books series, preceded by A Weekend with Wendell and followed by Chester's Way.
- The other two Mouse Books stories Sheila Rae starred in were Sheila Rae's Peppermint Stick and A Box of Treats.
- This game includes a sing-along section, which allows the player to look at (sometimes extended versions) all the songs, and sing along with the high-lighting text.
- This is the first Living Book to include a mini-game.
- The sampler here is shortened down, as it doesn't just include The New Kid on the Block, Arthur's Teacher Trouble, or Ruff's Bone. This is mostly because the map game is huge though.
- Not counting Just Grandma and Me V2, this is the final multilingual title.
- In a prototype version featured in the second sampler, the opening portion has a black background instead of white, and you don't click on the pictures to proceed; the story plays automatically. It would be like this in Read to Me mode in the finished game, and was later corrected in the later samplers.
- The wizard appears in the credits for this game again.
- This is, once again, a rare title due to being out of print for a whole while, and is really hard to come across.